Solve the problem of flickering when dragging materials against the wall and improve the interactive experience.
(1) In 2D, when dragging the model and moving the mouse to the other side of the wall, the model is reversed and adsorbed to the other side of the wall;
(2) In 3D, when dragging the model and moving the mouse to the other side of the wall, it can pass through the wall;
(3) In roaming, when dragging the model and moving the mouse to the wall, the material cannot pass through the wall. Press and hold Ctrl to stop adsorption to pass through the wall.